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©2007-2010 ~Furramon
:iconfurramon:

Artist's Comments

I've been slowly drawing these out the last few days, trying something new, and trying to learn horse anatomy. I'm just uploading these for the few who watch me so that they know I'm not being completely lazy... i'll scrap this when they are all pretty and colored.

Redoing the Tears of Anwal Horses I started a couple of years ago for a friend's video game he was/is making. I basically designed the horse system with dot.hack's grunty system, or ff's chocobo's systems in mind. You can buy a brown foal at a market, and after a certain amount of time it will grow into a horse that you can ride in the game, use in battle, or use to get through otherwise impossible terrain.

Top to bottom, left to right:
Brown Foal
Brown Horse/Earth Horse
War Horse/Fire Horse
Speedy Horse/Water Horse
Stubborn Mule/Spirit Horse
Wind Horse

There are four 'normal' horse evolutions, and they are all on the left, and there are five elemental evolutions and they are all on the right (cept the wind, he's at the bottom... ran out of room :D ) The brown horse is the default evolution, the Stubborn mule is what happens when you treat your foal very badly. The other two normals require special care and a specail item that the foal can win in a show. If your foal wins a race, it will get a trophy and if you equip it to your foal it will become a speedy horse. If your foal is equiped with special armor that you can only win in a beauty show, it will become a war horse. The elementals require a certain kind of treatment and food and an elemental stone equiped for it to grow up into one of the elementals. You can get the stones along the main storyline of Tears of Anwal.



Sorry you can't really see the fire horse's fire mane, the lines that are there are gonna be erased later anyway.
This is not all of them, there are three more you can get in the game, but they are special and I'm not sure what I want to do with them yet- i'll keep you posted.

Comments


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:iconbigmanatharding:
looks nice. I can't wait to see them colored tho
:iconbertroberts:
sounds more like pokemon's eevee.

--
Humankind is simply materialized color operating on the 49th vibration.
:iconfurramon:
I beg to diffa

--
You must die before you live, then witness the unseen; You are who you are, 'till you become who you were born to be.
:iconfurramon:
Thank you ;D

--
You must die before you live, then witness the unseen; You are who you are, 'till you become who you were born to be.
:iconlittleraeofsun:
OMG CHOCOBOS!!! <3 XDDD careful if you make these too complicated, Aaron's going to be like LEARN HOW TO 3D DESIGN!!!! and then after you've worked so hard to make them look so pretty and shiny... you have to slave away bringing them to life in blender -.-;

They look good though :3 Btw, when are you coming back and what do you plan to do (I need a schedule yo)

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*sobs*
*goes off to cry in the corner*
*realizes it's a circular room*
*sobs some more*
:iconfurramon:
I'm coming down on the 2nd, I'm gonna be crashing a becky's. Calls me :D

As for this I don't think aaron would use these anyway- and you can be as detailed as you want on flat 2d design.... if he wants em he'd have to simplify them a bit, but they'd look good in an art book.

--
You must die before you live, then witness the unseen; You are who you are, 'till you become who you were born to be.
:iconfloari:
SOOOOOOOOOOOOOOOOOOOOO cool!
I'm a horse-fan!!!!

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Go see my :gallery:!! --> [link]
:iconkiamia:
OMG!!!!!!!! those are so cool send me a note when it comes out ( the game) & wat will the game be for?
(DS, wii, Ect.....)

--
if only the world understood me
:iconpinkmellowfairy:
do you know what game it is?

Details

July 4, 2007
438 KB
438 KB
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